BIS fnc animalRandomization: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "<br />" to "<br>")
m (Text replacement - "|Game version=" to "|Game version= |gr1 = Ambient |GROUP1=")
Line 5: Line 5:


|1.00|Game version=
|1.00|Game version=
|gr1 = Ambient |GROUP1=


|arg= local |Arguments=
|arg= local |Arguments=

Revision as of 10:49, 10 October 2020

Hover & click on the images for description

Description

Description:
Randomise animals skin.
Works on:
  • "Alsatian_Random_F"
  • "ButterFly_random"
  • "Cock_random_F"
  • "Fin_random_F"
  • "Goat_random_F"
  • "Sheep_random_F"
  • "Snake_random_F"
Execution:
call
Groups:
Ambient

Syntax

Syntax:
animal call BIS_fnc_animalRandomization
Return Value:
Nothing

Examples

Example 1:
myDog call BIS_fnc_animalRandomization;

Additional Information

See also:
BIS_fnc_unitHeadgearsetObjectTextureGlobalsetObjectMaterialGlobal

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Bottom Section