BIS fnc animalRandomization: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "|Game version=" to "|Game version= |gr1 = Ambient |GROUP1=")
m (Text replacement - "\[\[Category\:Function Group\: Ambient(\|\{\{[a-zA-Z0-9_:]+\}\})?\]\] " to "")
Line 45: Line 45:
<h3 style="display:none">Bottom Section</h3>
<h3 style="display:none">Bottom Section</h3>
[[Category:Functions|{{uc:animalRandomization}}]]
[[Category:Functions|{{uc:animalRandomization}}]]
[[Category:Function Group: Ambient|{{uc:animalRandomization}}]]
[[Category:{{Name|arma3}}: Functions|{{uc:animalRandomization}}]]
[[Category:{{Name|arma3}}: Functions|{{uc:animalRandomization}}]]

Revision as of 16:35, 11 October 2020

Hover & click on the images for description

Description

Description:
Randomise animals skin.
Works on:
  • "Alsatian_Random_F"
  • "ButterFly_random"
  • "Cock_random_F"
  • "Fin_random_F"
  • "Goat_random_F"
  • "Sheep_random_F"
  • "Snake_random_F"
Execution:
call
Groups:
Ambient

Syntax

Syntax:
animal call BIS_fnc_animalRandomization
Return Value:
Nothing

Examples

Example 1:
myDog call BIS_fnc_animalRandomization;

Additional Information

See also:
BIS_fnc_unitHeadgearsetObjectTextureGlobalsetObjectMaterialGlobal

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Bottom Section