BIS fnc objectInventoryAnimatedClose: Difference between revisions
Jump to navigation
Jump to search
m (page filled, proper example needed) |
m (Text replacement - "\[\[Category\:Function Group\: Scripts(\|\{\{[a-zA-Z0-9_:]+\}\})?\]\]" to "") |
||
Line 29: | Line 29: | ||
}} | }} | ||
[[Category:Functions|{{uc:ObjectInventoryAnimatedClose}}]] | [[Category:Functions|{{uc:ObjectInventoryAnimatedClose}}]] | ||
[[Category:{{Name|arma3}}: Functions|{{uc:ObjectInventoryAnimatedClose}}]] | [[Category:{{Name|arma3}}: Functions|{{uc:ObjectInventoryAnimatedClose}}]] |
Revision as of 11:04, 12 October 2020
Description
- Description:
- Animates an object being closed, for example a drawer. The counter set by BIS_fnc_ObjectInventoryAnimatedOpen gets reset when this function is called.
- Execution:
- call
- Groups:
- Uncategorised
Syntax
- Syntax:
- [object, animationArray] call BIS_fnc_ObjectInventoryAnimatedClose
- Parameters:
- object: Object - Object
- animationArray: Array - An Array in form of:
0: String - Animation Name
1: Number - Animation phase - Return Value:
- Nothing
Examples
- Examples:
- Example needed
Additional Information
- See also:
- BIS_fnc_ObjectInventoryAnimatedOpen
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note