showRadio: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\[\[Category:[ _]?Scripting[ _]Commands[ _]Arma[ _]2(\|.*)?\]\]" to "{{GameCategory|arma2|Scripting Commands}}") |
Lou Montana (talk | contribs) m (Text replacement - "\[\[Category:[ _]?Scripting[ _]Commands[ _]Take[ _]On[ _]Helicopters(\|.*)?\]\]" to "{{GameCategory|tkoh|Scripting Commands}}") |
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Revision as of 20:47, 10 January 2021
Description
- Description:
- Shows or hides the radio on the map screen, if enabled for the mission and you possess the item. (default true)
- Groups:
- InteractionRadio and Chat
Syntax
Examples
- Example 1:
showRadio false
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
- Posted on 16 Aug, 2009
- GeneralCarver
- In Arma 2, the radio is now an item in Arma 2. Class path is CfgWeapons->ItemRadio. Use the command addWeapon and removeWeapon to remove it from a unit's inventory. (example: player removeweapon "ItemRadio")
Bottom Section
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.00
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Command Group: Interaction
- Command Group: Radio and Chat
- Scripting Commands OFP 1.99
- Scripting Commands OFP 1.96
- Scripting Commands OFP 1.46
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 3: Scripting Commands
- Take On Helicopters: Scripting Commands