BIS fnc objectFromNetId: Difference between revisions

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{{Function|Comments=
{{Function|Comments=
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| arma3 |Game name=
| arma3 |Game name=
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|gr1 = Multiplayer |GROUP1=
|gr1 = Multiplayer |GROUP1=
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| Extends MP-only [[objectFromNetId]] functionality to SP |DESCRIPTION=
| Extends MP-only [[objectFromNetId]] functionality to SP |DESCRIPTION=
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| netId call '''BIS_fnc_objectFromNetId'''; |SYNTAX=
| netId call '''BIS_fnc_objectFromNetId'''; |SYNTAX=
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| [[Object]] - existing object or [[objNull]]|RETURNVALUE=
| [[Object]] - existing object or [[objNull]]|RETURNVALUE=
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|x1= <code>_obj = "0:2" [[call]] [[BIS_fnc_objectFromNetId]];</code> |EXAMPLE1=  
|x1= <code>_obj = "0:2" [[call]] [[BIS_fnc_objectFromNetId]];</code> |EXAMPLE1=  
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| [[netId]], [[objectFromNetId]], [[groupFromNetId]], [[BIS_fnc_netId]], [[BIS_fnc_groupFromNetId]] |SEEALSO=
| [[netId]], [[objectFromNetId]], [[groupFromNetId]], [[BIS_fnc_netId]], [[BIS_fnc_groupFromNetId]] |SEEALSO=

Revision as of 23:21, 16 January 2021

Hover & click on the images for description

Description

Description:
Extends MP-only objectFromNetId functionality to SP
Execution:
call
Groups:
Multiplayer

Syntax

Syntax:
netId call BIS_fnc_objectFromNetId;
Parameters:
netId: String
Return Value:
Object - existing object or objNull

Examples

Example 1:
_obj = "0:2" call BIS_fnc_objectFromNetId;

Additional Information

See also:
netIdobjectFromNetIdgroupFromNetIdBIS_fnc_netIdBIS_fnc_groupFromNetId

Notes

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Notes

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