hideBehindScripted: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\[\[Category:[ _]?Scripting[ _]Commands[ _]Armed[ _]Assault(\|.*)]]" to "{{GameCategory|arma1|Scripting Commands}}") |
Lou Montana (talk | contribs) m (Text replacement - "_{10,} " to "") |
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{{Command|Comments= | {{Command|Comments= | ||
| arma1 |Game name= | | arma1 |Game name= | ||
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|gr2= Unit Control |GROUP2= | |gr2= Unit Control |GROUP2= | ||
| When set to [[true]] it disables the default engine hiding behavior. |DESCRIPTION= | | When set to [[true]] it disables the default engine hiding behavior. |DESCRIPTION= | ||
| object '''hideBehindScripted''' scriptedHideBehind |SYNTAX= | | object '''hideBehindScripted''' scriptedHideBehind |SYNTAX= | ||
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| [[Nothing]] |RETURNVALUE= | | [[Nothing]] |RETURNVALUE= | ||
|x1= <code>_unit '''hideBehindScripted''' [[true]]</code> |EXAMPLE1= | |x1= <code>_unit '''hideBehindScripted''' [[true]]</code> |EXAMPLE1= | ||
| [[isHideBehindScripted]] |SEEALSO= | | [[isHideBehindScripted]] |SEEALSO= |
Revision as of 01:33, 17 January 2021
Description
- Description:
- When set to true it disables the default engine hiding behavior.
- Groups:
- Object ManipulationUnit Control
Syntax
- Syntax:
- object hideBehindScripted scriptedHideBehind
- Parameters:
- object: Object
- scriptedHideBehind: Boolean
- Return Value:
- Nothing
Examples
- Example 1:
_unit hideBehindScripted true
Additional Information
- See also:
- isHideBehindScripted
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
- Posted on August 29, 2013
- Killzone_Kid
- This command is not present in Arma 3