ropeSetCargoMass: Difference between revisions

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{{Command|Comments=
{{Command|Comments=
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| TKOH |Game name=
| TKOH |Game name=
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|gr1= Ropes and Sling Loading |GROUP1=
|gr1= Ropes and Sling Loading |GROUP1=
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| Set the simulated mass of an object attached to a rope.
| Set the simulated mass of an object attached to a rope.
{{Feature|arma3|This command does not apply to {{arma3}}. Use [[setMass]] instead.}}|Description=
{{Feature|arma3|This command does not apply to {{arma3}}. Use [[setMass]] instead.}}|Description=
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| [[ropeSetCargoMass]] [rope, cargo, mass];|Syntax=
| [[ropeSetCargoMass]] [rope, cargo, mass];|Syntax=
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| [[Number]] - object mass |Return value=
| [[Number]] - object mass |Return value=
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|x1= <code>[[ropeSetCargoMass]] [myRope, myCargo, 1138];</code> |Example 1=
|x1= <code>[[ropeSetCargoMass]] [myRope, myCargo, 1138];</code> |Example 1=

Revision as of 02:12, 17 January 2021


Hover & click on the images for description

Description

Description:
Set the simulated mass of an object attached to a rope.
Arma 3
This command does not apply to Arma 3. Use setMass instead.
Groups:
Ropes and Sling Loading

Syntax

Syntax:
ropeSetCargoMass [rope, cargo, mass];
Parameters:
rope: Object - rope object
cargo: Object - cargo object
mass: Number - override cargo mass, if mass < 1 then original mass is used
Return Value:
Number - object mass

Examples

Example 1:
ropeSetCargoMass [myRope, myCargo, 1138];

Additional Information

See also:
ropeCreateropeDestroyropeDetachgetMasssetMassgetCenterOfMass

Notes

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Notes

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