setUserMFDValue: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "\[\[Category:[ _]?Scripting[ _]Commands[ _]Arma[ _]3(\|.*)\]\]" to "{{GameCategory|arma3|Scripting Commands}}")
m (Text replacement - "_{10,} " to "")
Line 1: Line 1:
{{Command|Comments=
{{Command|Comments=
____________________________________________________________________________________________


| arma3 |Game name=
| arma3 |Game name=
Line 7: Line 6:


|gr1= Interaction |GROUP1=
|gr1= Interaction |GROUP1=
____________________________________________________________________________________________


| When MFD is using user controllers, this command can set values on them. For example, MFD config for Blackfoot has an entry
| When MFD is using user controllers, this command can set values on them. For example, MFD config for Blackfoot has an entry
Line 19: Line 17:
</syntaxhighlight>
</syntaxhighlight>
which could control color of the MFD. See Example 2-3-4 on how to set different colors of the Blackfoot MFD |DESCRIPTION=
which could control color of the MFD. See Example 2-3-4 on how to set different colors of the Blackfoot MFD |DESCRIPTION=
____________________________________________________________________________________________


| vehicle '''setUserMFDValue''' [index, value]|SYNTAX=
| vehicle '''setUserMFDValue''' [index, value]|SYNTAX=
Line 30: Line 27:


| [[Nothing]] |RETURNVALUE=
| [[Nothing]] |RETURNVALUE=
____________________________________________________________________________________________
   
   
|x1= <code> BIS_Plane [[setUserMFDValue]] [0,1]; // user0 in MFD will return 1</code> |EXAMPLE1=
|x1= <code> BIS_Plane [[setUserMFDValue]] [0,1]; // user0 in MFD will return 1</code> |EXAMPLE1=
Line 45: Line 41:


|x4= Hide MFD:<code>Blackfoot [[setUserMFDValue]] [3, 0]; // "user3" - 0</code> |EXAMPLE4=
|x4= Hide MFD:<code>Blackfoot [[setUserMFDValue]] [3, 0]; // "user3" - 0</code> |EXAMPLE4=
____________________________________________________________________________________________


| [[getUserMFDValue]], [[setUserMFDText]], [[getUserMFDText]]|SEEALSO=
| [[getUserMFDValue]], [[setUserMFDText]], [[getUserMFDText]]|SEEALSO=

Revision as of 03:56, 17 January 2021

Hover & click on the images for description

Description

Description:
When MFD is using user controllers, this command can set values on them. For example, MFD config for Blackfoot has an entry
...
class Draw
{
	alpha = "user3";
	color[] = {"user0","user1","user2"};
...
which could control color of the MFD. See Example 2-3-4 on how to set different colors of the Blackfoot MFD
Groups:
Interaction

Syntax

Syntax:
vehicle setUserMFDValue [index, value]
Parameters:
vehicle: Object - an vehicle with MFD
index: Number - index of custom MFD user actions
value: Number - value which should custom source return in MFD
Return Value:
Nothing

Examples

Example 1:
BIS_Plane setUserMFDValue [0,1]; // user0 in MFD will return 1
Example 2:
Set MFD Red:Blackfoot setUserMFDValue [0, 1]; // "user0" - 1 Blackfoot setUserMFDValue [1, 0]; // "user1" - 0 Blackfoot setUserMFDValue [2, 0]; // "user2" - 0 Blackfoot setUserMFDValue [3, 1]; // "user3" - 1
Example 3:
Set MFD pale Blue:Blackfoot setUserMFDValue [0, 0]; // "user0" - 0 Blackfoot setUserMFDValue [1, 0]; // "user1" - 0 Blackfoot setUserMFDValue [2, 1]; // "user2" - 1 Blackfoot setUserMFDValue [3, 0.1]; // "user3" - 0.1
Example 4:
Hide MFD:Blackfoot setUserMFDValue [3, 0]; // "user3" - 0

Additional Information

See also:
getUserMFDValuesetUserMFDTextgetUserMFDText

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Bottom Section