BIN fnc createScriptedSoundSourceVehicle: Difference between revisions

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{{Function|Comments=
{{Function




| arma3 |Game name=
| arma3  


|1.94|Game version=
|1.94


|gr1= Sound |GROUP1=
|gr1= Sound  


|gr2 = Contact |GROUP2=
|gr2 = Contact  




| <pre>
| <pre>
</pre><small>''(Placeholder description extracted from the function header by [[BIS_fnc_exportFunctionsToWiki]])''</small>
</pre><small>''(Placeholder description extracted from the function header by [[BIS_fnc_exportFunctionsToWiki]])''</small>
{{Feature|arma3contact}} |Description=
{{Feature|arma3contact}}  




| <!-- [] call [[BIN_fnc_createScriptedSoundSourceVehicle]]; --> |Syntax=
| <!-- [] call [[BIN_fnc_createScriptedSoundSourceVehicle]]; -->  


|p1= |Parameter 1=
|p1=  


| |Return value=
|  




|x1= <code></code> |Example 1=
|x1= <code></code>  





Revision as of 15:57, 17 January 2021

Hover & click on the images for description

Description

Description:
(Placeholder description extracted from the function header by BIS_fnc_exportFunctionsToWiki)
enoch icon ca.png
This content is exclusive to the Arma 3 Contact Expansion.
Execution:
call
Groups:
SoundContact

Syntax

Syntax:
Syntax needed
Return Value:
Return value needed

Examples

Example 1:

Additional Information

See also:
See also needed

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note


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