Terrain Processor: Line: Mask: Area: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " *\|= " to " ") |
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[[Category:Terrain Processor Manual|Mask]] | [[Category:Terrain Processor Manual|Mask]] | ||
{{TerrainProcessorManual|Mask: Area|BITasksPlugin.dll|Polygon, PolygonM, PolygonZ|No | {{TerrainProcessorManual|Mask: Area|BITasksPlugin.dll|Polygon, PolygonM, PolygonZ|No | ||
|DESCRIPTION=Algorithm removes all objects in features database which are inside / outside given shapefile polygons. | |DESCRIPTION=Algorithm removes all objects in features database which are inside / outside given shapefile polygons. | ||
|TASKPARAMETERS=* '''Remove objects''' - where remove objects (Inside, Outside). | |TASKPARAMETERS=* '''Remove objects''' - where remove objects (Inside, Outside). |
Latest revision as of 21:09, 17 January 2021
Task details
Task name : Mask: Area
Dll plugin name : BITasksPlugin.dll
Geometry type : Polygon, PolygonM, PolygonZ
Heightmap : No
Description
Algorithm removes all objects in features database which are inside / outside given shapefile polygons.
Task parameters
- Remove objects - where remove objects (Inside, Outside).
Usage
This task removes objects inside/outside given areas. You can use it for removing trees in roads buffer, where there are water bodies or in areas you would want to edit manually.
Algorithm
- Algorithm finds all objects inside / outside polygons and removes them from feature database.