BIS fnc saveGame: Difference between revisions
Lou Montana (talk | contribs) m (Text replacement - " <h3 style="display:none">Notes</h3> <dl class="command_description"> <!-- Note Section BEGIN -->  <!-- Note Section END --> </dl> " to "")  | 
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| [[Boolean]] - [[true]] if saved|RETURNVALUE=  | | [[Boolean]] - [[true]] if saved|RETURNVALUE=  | ||
|x1= <code>[ [unit_1,unit_2] ] [[call]] [[BIS_fnc_saveGame]];</code>   | |x1= <code>[ [unit_1,unit_2] ] [[call]] [[BIS_fnc_saveGame]];</code>  | ||
|[[saveGame]], [[loadGame]] |SEEALSO=  | |[[saveGame]], [[loadGame]] |SEEALSO=  | ||
Revision as of 21:13, 17 January 2021
Description
- Description:
 - Evaluates the current battlefield situation and saves the game when appropriate.
 - Execution:
 - call
 - Groups:
 - Missions
 
Syntax
- Syntax:
 - [objects] call BIS_fnc_saveGame
 - Parameters:
 - objects: Array - Units to check
 - Return Value:
 - Boolean - true if saved
 
Examples
- Example 1:
 [ [unit_1,unit_2] ] call BIS_fnc_saveGame;
Additional Information
Notes
- 
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