Terrain Processor: Line: Mask: Line: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
Lou Montana (talk | contribs) m (Text replacement - " *\|= " to " ") |
||
Line 1: | Line 1: | ||
[[Category:Terrain Processor Manual|Mask]] | [[Category:Terrain Processor Manual|Mask]] | ||
{{TerrainProcessorManual|Mask: line|BITasksPlugin.dll|Polyline, PolylineM, PolylineZ|No | {{TerrainProcessorManual|Mask: line|BITasksPlugin.dll|Polyline, PolylineM, PolylineZ|No | ||
|DESCRIPTION=This algorithm removes all objects in features database which are close to given polyline. | |DESCRIPTION=This algorithm removes all objects in features database which are close to given polyline. | ||
|TASKPARAMETERS=* '''Objects distance''' - Distance between object and lines. | |TASKPARAMETERS=* '''Objects distance''' - Distance between object and lines. |
Latest revision as of 21:17, 17 January 2021
Task details
Task name : Mask: line
Dll plugin name : BITasksPlugin.dll
Geometry type : Polyline, PolylineM, PolylineZ
Heightmap : No
Description
This algorithm removes all objects in features database which are close to given polyline.
Task parameters
- Objects distance - Distance between object and lines.
- Spline interpolation - Use Bezier spline instead of original polyline.
Usage
This task removes objects closer to line according to the given distance. You can use it for removing trees on roads, ...
Algorithm
- Algorithm finds all objects closer to polyline then given distance and removes them.