BIS fnc camera setCinemaBordersEnabled: Difference between revisions
| Lou Montana (talk | contribs) | Lou Montana (talk | contribs)  m (Text replacement - " *\| *([Cc]omments|COMMENTS|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments \("local" or "global"\)|Multiplayer Effects \("local" or "global"\)|Multiplayer Execution \("server" o...) | ||
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Revision as of 22:37, 17 January 2021
Description
Syntax
- Syntax:
- [camera, enabled] call BIS_fnc_camera_setCinemaBordersEnabled
- Parameters:
- camera: Object - The camera
- enabled: Boolean - (Optional, default false) true to show cinema borders, false to hide them.
- Return Value:
- Nothing
Examples
- Example 1:
- [BIS_camera,true] call BIS_fnc_camera_setCinemaBordersEnabled;
Additional Information
- See also:
- BIS_fnc_camera_getCinemaBordersEnabled
Notes
- 
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