BIS fnc decodeFlags8: Difference between revisions

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{{Function


| arma3 |Game name=
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|1.00|Game version=
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|gr1 = Bitwise |GROUP1=
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<!---|arg= local |Multiplayer Arguments=--->
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------------
------------
4311 -> 0001 0000 1101 0111 -> 001 000 011 010 111 -> [7,2,3,0,1]
4311 -> 0001 0000 1101 0111 -> 001 000 011 010 111 -> [7,2,3,0,1]
*/</pre>{{placeholder}}<!-- Remove this after fill-in --> |Description=
*/</pre>{{placeholder}}<!-- Remove this after fill-in -->


|[] call [[BIS_fnc_decodeFlags8]]|Syntax=
|[] call [[BIS_fnc_decodeFlags8]]


|p1= parameter: Datatype - (Optional, default defValue) description |Parameter 1=
|p1= parameter: Datatype - (Optional, default defValue) description


|Datatype - description|Return value=
|Datatype - description


|x1= <code></code>|Example 1=
|x1= <code></code>


| |See also=
|
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Revision as of 23:02, 17 January 2021

Hover & click on the images for description

Description

Description:
/*
	Decodes a single scalar into array of unique 8-state flags (values 0,1,2,3,4,5,6,7). Max. number that can be decoded is 16777215 (= 8^8 - 1). An optional parameter can by supplied to resize the output.

	Syntax:
	-------
	_flags:array = _encodedFlags:scalar call bis_fnc_decodeFlags8;
	_flags:array = [_encodedFlags:scalar,_size:scalar] call bis_fnc_decodeFlags8;

	Example:
	--------
	[7,2,3,0,1] = 4311 call bis_fnc_decodeFlags8;
	[7,2,3,0,1,0,0,0] = [4311,8] call bis_fnc_decodeFlags8;

	Explanation:
	------------
	4311 -> 0001 0000 1101 0111 -> 001 000 011 010 111 -> [7,2,3,0,1]
*/
Template:placeholder
Execution:
call
Groups:
Bitwise

Syntax

Syntax:
[] call BIS_fnc_decodeFlags8
Parameters:
parameter: Datatype - (Optional, default defValue) description
Return Value:
Datatype - description

Examples

Example 1:

Additional Information

See also:
See also needed

Notes

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