BIS fnc diagMacrosMapSize: Difference between revisions
| Lou Montana (talk | contribs) m (Text replacement - " <h3 style="display:none">Notes</h3> <dl class="command_description"> <!-- Note Section BEGIN -->  <!-- Note Section END --> </dl>" to "") | Lou Montana (talk | contribs)  m (Text replacement - " *\| *([Cc]omments|COMMENTS|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments \("local" or "global"\)|Multiplayer Effects \("local" or "global"\)|Multiplayer Execution \("server" o...) | ||
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| {{Function | {{Function | ||
| | arma3  | | arma3 | ||
| |1.00 | |1.00 | ||
| |gr1= Diagnostic  | |gr1= Diagnostic | ||
| | <pre>/* | | <pre>/* | ||
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| */ | */ | ||
| </pre><small>''(Placeholder description extracted from the function header by [[BIS_fnc_exportFunctionsToWiki]])''</small>  | </pre><small>''(Placeholder description extracted from the function header by [[BIS_fnc_exportFunctionsToWiki]])''</small> | ||
| | <!-- [] call [[BIS_fnc_diagMacrosMapSize]]; -->  | | <!-- [] call [[BIS_fnc_diagMacrosMapSize]]; --> | ||
| |p1 | |p1= | ||
| |  | | | ||
| |x1= <code></code>  | |x1= <code></code> | ||
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| }} | }} | ||
Revision as of 23:04, 17 January 2021
Description
- Description:
- /* Description: Prints mapSize values based on real object size and copies it to clipboard. Mission has to be running on order to get the values. Parameter(s): 0: CONFIG or ARRAY - either config container, or list of classes or classnames 1: STRING - output mode, can be on of following: "wiki" - wiki table "config" - #define macros with model dimension values "config_current" - #define macros with current config values 2: ARRAY - list of classnames which will be excluded from the scan Returns: STRING */ (Placeholder description extracted from the function header by BIS_fnc_exportFunctionsToWiki)
- Execution:
- call
- Groups:
- Diagnostic
Syntax
- Syntax:
- Syntax needed
- Return Value:
- Return value needed
Examples
- Example 1:
Additional Information
- See also:
- See also needed
Notes
- 
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
 Only post proven facts here! Add Note
