BIS fnc hideMarkerArray: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " *\| *([Cc]omments|COMMENTS|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments \("local" or "global"\)|Multiplayer Effects \("local" or "global"\)|Multiplayer Execution \("server" o...) |
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Revision as of 23:09, 17 January 2021
Description
- Description:
- Hides a list of markers one by one.
- Execution:
- spawn
- Groups:
- Map and Markers
Syntax
- Syntax:
- [markerArray, duration] spawn BIS_fnc_hideMarkerArray
- Parameters:
- markerArray: Array - Array of markers
0: String - Marker_1
1: String - Marker_2
... - duration: Number - (Optional, default 1) Duration in seconds until all markers are hidden. If duration is 0 markers are hidden as fast as possible
- Return Value:
- Nothing
Examples
- Example 1:
[["BIS_marker_1","BIS_marker_2","BIS_marker_3"],5] spawn BIS_fnc_hideMarkerArray;
Additional Information
- See also:
- BIS_fnc_blinkMarker BIS_fnc_changeColorMarker BIS_fnc_getMarkers BIS_fnc_getMarkerState BIS_fnc_colorMarker
Notes
-
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