BIS fnc kbMenu: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " <h3 style="display:none">Notes</h3> <dl class="command_description"> <!-- Note Section BEGIN --> <!-- Note Section END --> </dl>" to "") |
Lou Montana (talk | contribs) m (Text replacement - " *\| *([Cc]omments|COMMENTS|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments \("local" or "global"\)|Multiplayer Effects \("local" or "global"\)|Multiplayer Execution \("server" o...) |
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{{Function | {{Function | ||
| tkoh | | tkoh | ||
|1.00 | |1.00 | ||
|gr1 = Conversations | |gr1 = Conversations | ||
| <pre>/* | | <pre>/* | ||
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NUMBER - ID of select option | NUMBER - ID of select option | ||
*/ | */ | ||
</pre><small>''(Placeholder description extracted from the function header by [[BIS_fnc_exportFunctionsToWiki]])''</small> | </pre><small>''(Placeholder description extracted from the function header by [[BIS_fnc_exportFunctionsToWiki]])''</small> | ||
| <!-- [] call [[BIS_fnc_kbMenu]]; --> | | <!-- [] call [[BIS_fnc_kbMenu]]; --> | ||
|p1 | |p1= | ||
| | | | ||
|x1= <code></code> | |x1= <code></code> | ||
| | | | ||
}} | }} |
Revision as of 23:10, 17 January 2021
Description
- Description:
/* Description: Opens conversation menu. Script terminates itself when menu selection is finished. Parameter(s): _this select 0: ARRAY or STRING - List of responses (of type ARRAY) or Menu name Responses are in format: _response select 0: STRING or ANY - Display name when STRING, otherwise used as default option when menu is closed without selecting anything. _response select 1: STRING - expression ARRAY - BIS_fnc_kbTell params Returns: NUMBER - ID of select option */
(Placeholder description extracted from the function header by BIS_fnc_exportFunctionsToWiki)- Execution:
- call
- Groups:
- Conversations
Syntax
- Syntax:
- Syntax needed
- Return Value:
- Return value needed
Examples
- Example 1:
Additional Information
- See also:
- See also needed
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note