BIS fnc moveMarker: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " *\| *([Cc]omments|COMMENTS|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments \("local" or "global"\)|Multiplayer Effects \("local" or "global"\)|Multiplayer Execution \("server" o...) |
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Revision as of 23:40, 17 January 2021
Description
- Description:
- Moves marker to a new position
- Execution:
- call
- Groups:
- Map and Markers
Syntax
- Syntax:
- [marker, newPosition, duration, interpolationType] call BIS_fnc_moveMarker
- Parameters:
- marker: String - Marker
- newPosition: Array - New position
- duration: Number - (Optional, default 5) How long it takes to move the marker in seconds
- interpolationType: Number - (Optional, default 4) LINEAR 0
CUBIC 1
EASEIN 2
EASEOUT 3
EASEINOUT 4
HERMITE 5
BERP 6
BOUNCEIN 7
BOUNCEOUT 8
BOUNCEINOUT 9
QUINTICIN 10
QUINTICOUT 11
QUINTICINOUT 12
CONSTANT 13 - Return Value:
- Nothing
Examples
- Example 1:
["BIS_marker",[1111,2222,0]] call BIS_fnc_moveMarker;
- Example 2:
["BIS_marker",(getMarkerPos "BIS_marker2"),2,13] call BIS_fnc_moveMarker;
Additional Information
- See also:
- BIS_fnc_cancelMarker BIS_fnc_blinkMarker BIS_fnc_getMarkers BIS_fnc_rotateMarker BIS_fnc_resizeMarker
Notes
-
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