BIS fnc richCurve getOrientationMode: Difference between revisions

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{{Function|Comments=
{{Function


| arma3 |Game name=
| arma3


|1.78|Game version=
|1.78


|gr1= RichCurve |GROUP1=
|gr1= RichCurve
<!---|arg= local |Multiplayer Arguments=--->
<!---|arg= local |Multiplayer Arguments=--->


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Returns:
Returns:
Integer - The mode (0 = None, 1 = Look At, 2 = Movement Direction)
Integer - The mode (0 = None, 1 = Look At, 2 = Movement Direction)
*/</pre>{{placeholder}}<!-- Remove this after fill-in --> |Description=
*/</pre>{{placeholder}}<!-- Remove this after fill-in -->


|[] call [[BIS_fnc_richCurve_getOrientationMode]]|Syntax=
|[] call [[BIS_fnc_richCurve_getOrientationMode]]


|p1= parameter: Datatype - (Optional, default defValue) description |Parameter 1=
|p1= parameter: Datatype - (Optional, default defValue) description


|Datatype - description|Return value=
|Datatype - description


|x1= <code></code>|Example 1=
|x1= <code></code>


|exec= call |Execution=
|exec= call |Execution=


| |See also=
|
}}
}}



Revision as of 23:47, 17 January 2021

Hover & click on the images for description

Description

Description:
/*
	Author: Nelson Duarte <@Nelson_G_Duarte>

	Description:
	Returns orientation mode for objects animated by this curve

	Parameter(s):
	_this select 0: Object - The curve

	Returns:
	Integer - The mode (0 = None, 1 = Look At, 2 = Movement Direction)
*/
Template:placeholder
Execution:
call
Groups:
RichCurve

Syntax

Syntax:
[] call BIS_fnc_richCurve_getOrientationMode
Parameters:
parameter: Datatype - (Optional, default defValue) description
Return Value:
Datatype - description

Examples

Example 1:

Additional Information

See also:
See also needed

Notes

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