fadeRadio: Difference between revisions
Lou Montana (talk | contribs) m (Text replacement - "_{10,} " to "")  | 
				Lou Montana (talk | contribs)  m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments( \("local" or "global"\))?|Effects|Multiplayer Effects( \("local" or "global"\))?|Multiplayer Exe...)  | 
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| Line 1: | Line 1: | ||
{{Command  | {{Command  | ||
| arma1   | | arma1  | ||
|eff= local  | |eff= local  | ||
|1.00  | |1.00  | ||
|gr1= Sounds   | |gr1= Sounds  | ||
| Causes a smooth change in the radio volume. The change duration is given by time, the target volume by volume. The default radio volume is 1.0.   | | Causes a smooth change in the radio volume. The change duration is given by time, the target volume by volume. The default radio volume is 1.0.  | ||
| time '''fadeRadio''' volume   | | time '''fadeRadio''' volume  | ||
|p1= time: [[Number]] in seconds   | |p1= time: [[Number]] in seconds  | ||
|p2= volume: [[Number]] - radio volume range 0 to 1. Maximum volume is 1. Default is 1.   | |p2= volume: [[Number]] - radio volume range 0 to 1. Maximum volume is 1. Default is 1.  | ||
| [[Nothing]]   | | [[Nothing]]  | ||
|x1= <code>5 [[fadeRadio]] 0.1</code>   | |x1= <code>5 [[fadeRadio]] 0.1</code>  | ||
| [[fadeSound]], [[fadeMusic]], [[fadeSpeech]], [[radioVolume]], [[soundVolume]], [[musicVolume]]   | | [[fadeSound]], [[fadeMusic]], [[fadeSpeech]], [[radioVolume]], [[soundVolume]], [[musicVolume]]  | ||
}}  | }}  | ||
Revision as of 00:34, 18 January 2021
Description
- Description:
 - Causes a smooth change in the radio volume. The change duration is given by time, the target volume by volume. The default radio volume is 1.0.
 - Groups:
 - Sounds
 
Syntax
- Syntax:
 - time fadeRadio volume
 - Parameters:
 - time: Number in seconds
 - volume: Number - radio volume range 0 to 1. Maximum volume is 1. Default is 1.
 - Return Value:
 - Nothing
 
Examples
- Example 1:
 5 fadeRadio 0.1
Additional Information
Notes
- 
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note 
Notes
- Posted on September 11, 2008 - 17:17 (EST)
 - beta
 - Does not affect VON
 
Bottom Section
- Posted on September 13, 2016 - 15:52 (UTC)
 - Fusselwurm
 - Also influences audibility of the missile warning in helicopters.
 
Categories: 
- Scripting Commands
 - Introduced with Armed Assault version 1.00
 - ArmA: Armed Assault: New Scripting Commands
 - ArmA: Armed Assault: Scripting Commands
 - Command Group: Sounds
 - Scripting Commands: Local Effect
 - Operation Flashpoint: Elite: Scripting Commands
 - Arma 2: Scripting Commands
 - Arma 3: Scripting Commands
 - Take On Helicopters: Scripting Commands