getFriend: Difference between revisions

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{{Command|Comments=
{{Command


| arma2 |Game name=
| arma2
|1.00|Game version=
|1.00
|arg= global|Multiplayer Arguments=
|arg= global


|gr1= Sides |GROUP1=
|gr1= Sides


| Returns if sides are friendly or hostile. For a value smaller than 0.6 it results in being enemy, otherwise it is friendly. See also [[Side relations]].|DESCRIPTION=
| Returns if sides are friendly or hostile. For a value smaller than 0.6 it results in being enemy, otherwise it is friendly. See also [[Side relations]].


| side1 '''getFriend''' side2 |SYNTAX=
| side1 '''getFriend''' side2


|p1= side1: [[Side]] |PARAMETER1=
|p1= side1: [[Side]]


|p2= side2: [[Side]] |PARAMETER2=
|p2= side2: [[Side]]


|p3= |PARAMETER3=  
|p3=


| [[Number]] - Decimal value between 0.0 to 1.0 |RETURNVALUE=
| [[Number]] - Decimal value between 0.0 to 1.0




|x1= <code>value <nowiki>=</nowiki> [[west]] [[getFriend]] [[east]];</code>|EXAMPLE1=
|x1= <code>value <nowiki>=</nowiki> [[west]] [[getFriend]] [[east]];</code>


|x2= <code>_isEnemy <nowiki>=</nowiki> [[side]] _killer [[getFriend]] [[side]] _victim < 0.6;</code>|EXAMPLE2=
|x2= <code>_isEnemy <nowiki>=</nowiki> [[side]] _killer [[getFriend]] [[side]] _victim < 0.6;</code>




| [[setFriend]], [[BIS_fnc_sideIsFriendly]], [[BIS_fnc_sideIsEnemy]], [[Side relations]] |SEEALSO=
| [[setFriend]], [[BIS_fnc_sideIsFriendly]], [[BIS_fnc_sideIsEnemy]], [[Side relations]]


|  |MPBEHAVIOUR=  
|  |MPBEHAVIOUR=  

Revision as of 00:37, 18 January 2021

Hover & click on the images for description

Description

Description:
Returns if sides are friendly or hostile. For a value smaller than 0.6 it results in being enemy, otherwise it is friendly. See also Side relations.
Groups:
Sides

Syntax

Syntax:
side1 getFriend side2
Parameters:
side1: Side
side2: Side
Return Value:
Number - Decimal value between 0.0 to 1.0

Examples

Example 1:
value = west getFriend east;
Example 2:
_isEnemy = side _killer getFriend side _victim < 0.6;

Additional Information

See also:
setFriendBIS_fnc_sideIsFriendlyBIS_fnc_sideIsEnemySide relations

Notes

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Notes

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