remove3DENLayer: Difference between revisions

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m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments( \("local" or "global"\))?|Effects|Multiplayer Effects( \("local" or "global"\))?|Multiplayer Exe...)
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{{Command|Comments=
{{Command


|arma3|Game name=
|arma3


|1.56|Game version=
|1.56


|gr1= Eden Editor |GROUP1=
|gr1= Eden Editor


| Remove [[Eden Editor]] editing layer. |DESCRIPTION=
| Remove [[Eden Editor]] editing layer.


| '''remove3DENLayer''' layerID |SYNTAX=
| '''remove3DENLayer''' layerID
|p1= layerID : [[Number]] - layer ID as returned by [[add3DENLayer]] command |PARAMETER1=
|p1= layerID : [[Number]] - layer ID as returned by [[add3DENLayer]] command
| [[Boolean]] - [[true]] if the layer was removed successfully (i.e., correct layer ID was used) |RETURNVALUE=
| [[Boolean]] - [[true]] if the layer was removed successfully (i.e., correct layer ID was used)


|x1= <code>_myLayer = -1 [[add3DENLayer]] "Enemy Base";
|x1= <code>_myLayer = -1 [[add3DENLayer]] "Enemy Base";
[[remove3DENLayer]] _myLayer ;</code>|EXAMPLE1=
[[remove3DENLayer]] _myLayer ;</code>


|
|
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[[set3DENLayer]]
[[set3DENLayer]]
[[get3DENLayerEntities]]
[[get3DENLayerEntities]]
|SEEALSO=
 
|  |MPBEHAVIOUR=  
|  |MPBEHAVIOUR=  
}}
}}

Revision as of 01:27, 18 January 2021

Hover & click on the images for description

Description

Description:
Remove Eden Editor editing layer.
Groups:
Eden Editor

Syntax

Syntax:
remove3DENLayer layerID
Parameters:
layerID : Number - layer ID as returned by add3DENLayer command
Return Value:
Boolean - true if the layer was removed successfully (i.e., correct layer ID was used)

Examples

Example 1:
_myLayer = -1 add3DENLayer "Enemy Base"; remove3DENLayer _myLayer ;

Additional Information

See also:
add3DENLayer set3DENLayer get3DENLayerEntities

Notes

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Only post proven facts here! Add Note

Notes


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