remove3DENLayer: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "_{10,} " to "") |
Lou Montana (talk | contribs) m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments( \("local" or "global"\))?|Effects|Multiplayer Effects( \("local" or "global"\))?|Multiplayer Exe...) |
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{{Command | {{Command | ||
|arma3 | |arma3 | ||
|1.56 | |1.56 | ||
|gr1= Eden Editor | |gr1= Eden Editor | ||
| Remove [[Eden Editor]] editing layer. | | Remove [[Eden Editor]] editing layer. | ||
| '''remove3DENLayer''' layerID | | '''remove3DENLayer''' layerID | ||
|p1= layerID : [[Number]] - layer ID as returned by [[add3DENLayer]] command | |p1= layerID : [[Number]] - layer ID as returned by [[add3DENLayer]] command | ||
| [[Boolean]] - [[true]] if the layer was removed successfully (i.e., correct layer ID was used) | | [[Boolean]] - [[true]] if the layer was removed successfully (i.e., correct layer ID was used) | ||
|x1= <code>_myLayer = -1 [[add3DENLayer]] "Enemy Base"; | |x1= <code>_myLayer = -1 [[add3DENLayer]] "Enemy Base"; | ||
[[remove3DENLayer]] _myLayer ;</code> | [[remove3DENLayer]] _myLayer ;</code> | ||
| | | | ||
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[[set3DENLayer]] | [[set3DENLayer]] | ||
[[get3DENLayerEntities]] | [[get3DENLayerEntities]] | ||
| |MPBEHAVIOUR= | | |MPBEHAVIOUR= | ||
}} | }} |
Revision as of 01:27, 18 January 2021
Description
- Description:
- Remove Eden Editor editing layer.
- Groups:
- Eden Editor
Syntax
- Syntax:
- remove3DENLayer layerID
- Parameters:
- layerID : Number - layer ID as returned by add3DENLayer command
- Return Value:
- Boolean - true if the layer was removed successfully (i.e., correct layer ID was used)
Examples
- Example 1:
_myLayer = -1 add3DENLayer "Enemy Base"; remove3DENLayer _myLayer ;
Additional Information
- See also:
- add3DENLayer set3DENLayer get3DENLayerEntities
Notes
-
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Notes