removeFromRemainsCollector: Difference between revisions
Lou Montana (talk | contribs) m (Text replacement - "_{10,} " to "")  | 
				Lou Montana (talk | contribs)  m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments( \("local" or "global"\))?|Effects|Multiplayer Effects( \("local" or "global"\))?|Multiplayer Exe...)  | 
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{{Command  | {{Command  | ||
| arma3   | | arma3  | ||
|1.32  | |1.32  | ||
|arg= global   | |arg= global  | ||
|eff= global   | |eff= global  | ||
|gr1= Object Manipulation   | |gr1= Object Manipulation  | ||
| Removes vehicles/units from the garbage collector, so they do not get deleted automatically; added earlier with [[addToRemainsCollector]]   | | Removes vehicles/units from the garbage collector, so they do not get deleted automatically; added earlier with [[addToRemainsCollector]]  | ||
| '''removeFromRemainsCollector''' remains   | | '''removeFromRemainsCollector''' remains  | ||
|p1= remains: [[Array]] - array of vehicles/units   | |p1= remains: [[Array]] - array of vehicles/units  | ||
| [[Nothing]]   | | [[Nothing]]  | ||
|x1= <code>[[removeFromRemainsCollector]] [unit1, unit2, vehicle1];</code>  | |x1= <code>[[removeFromRemainsCollector]] [unit1, unit2, vehicle1];</code>  | ||
| [[addToRemainsCollector]], [[isInRemainsCollector]]   | | [[addToRemainsCollector]], [[isInRemainsCollector]]  | ||
|  |MPBEHAVIOUR=    | |  |MPBEHAVIOUR=    | ||
Revision as of 01:32, 18 January 2021
Description
- Description:
 - Removes vehicles/units from the garbage collector, so they do not get deleted automatically; added earlier with addToRemainsCollector
 - Groups:
 - Object Manipulation
 
Syntax
- Syntax:
 - removeFromRemainsCollector remains
 - Parameters:
 - remains: Array - array of vehicles/units
 - Return Value:
 - Nothing
 
Examples
- Example 1:
 removeFromRemainsCollector [unit1, unit2, vehicle1];
Additional Information
Notes
- 
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