BIS fnc tridentSetRelationship: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Arguments in MP|Multiplayer Arguments( \("local" or "global"\))?|Effects|Execution|Effects? in MP|Multiplayer Effects(...) |
Lou Montana (talk | contribs) m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Arguments in MP|Multiplayer Arguments( \("local" or "global"\))?|Effects|Execution|Effects? in MP|Multiplayer Effects(...) |
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|p1= side_1: [[Side]]|p2= side_2: [[Side]]|p3= value: [[Number]] - Changed value|p4= absolute: [[Boolean]] - [[true]] to add the value, [[false]] to set the value | |p1= side_1: [[Side]]|p2= side_2: [[Side]]|p3= value: [[Number]] - Changed value|p4= absolute: [[Boolean]] - [[true]] to add the value, [[false]] to set the value | ||
| [[Number]] - Relationship value after changes|x1= <code>[ [[west]], [[east]], 0.5, [[true]] ] [[call]] [[BIS_fnc_tridentSetRelationship]];</code> | | [[Number]] - Relationship value after changes|x1= <code>[ [[west]], [[east]], 0.5, [[true]] ] [[call]] [[BIS_fnc_tridentSetRelationship]];</code> | ||
| [[BIS_fnc_tridentGetRelationship]], [[BIS_fnc_tridentHandleDamage]], [[BIS_fnc_tridentExecute]] | | [[BIS_fnc_tridentGetRelationship]], [[BIS_fnc_tridentHandleDamage]], [[BIS_fnc_tridentExecute]] | ||
}} | }} | ||
Revision as of 10:10, 18 January 2021
Description
- Description:
- Set relationship of competing Trident sides. When the value reaches threshold, side relationship will change. The value slowly decreases towards 0.
- Execution:
- call
- Groups:
- Sides
Syntax
- Syntax:
- [side_1,side_2,value,absolute] call BIS_fnc_tridentSetRelationship
- Parameters:
- side_1: Side
- side_2: Side
- value: Number - Changed value
- absolute: Boolean - true to add the value, false to set the value
- Return Value:
- Number - Relationship value after changes
Examples
- Example 1:
[ west, east, 0.5, true ] call BIS_fnc_tridentSetRelationship;
Additional Information
Notes
-
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