gearSlotData: Difference between revisions
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Revision as of 10:31, 18 January 2021
Description
- Description:
- Returns gear slot item name.
- Groups:
- Unit InventoryGUI Control
Syntax
Examples
- Example 1:
- Open any ammobox and click by any gear slots
private "_dspl"; disableSerialization; waitUntil { _dspl = findDisplay 106; ! isNull _dspl; }; uiNamespace setVariable ["/VDMJ/RscDisplayGear/SlotDataEH", { _self = _this select 0; _weaponName = gearSlotData _self; _conf = configFile >> _confSection >> _weaponName; _name = getText(_conf >> "displayName"); _desc = getText(_conf >> "Library" >> "libTextDesc"); _image = getText(_conf >> "picture"); hint parseText format[ '<t size="1.3" align="center" shadow="true" shadowColor="#000000">%1</t><br><img image="%2" size="6" align="center" /><br>%3<br>%4', _name, _image, _desc ]; }]; for "_i" from 107 to 145 do { _dspl displayCtrl _i ctrlAddEventHandler ["ButtonClick", format [ '_confSection = "%1"; _this call (uiNamespace getVariable "/VDMJ/RscDisplayGear/SlotDataEH");', if( _i >= 109 && _i <= 129 ) then { "CfgMagazines" } else { "CfgWeapons" } ] ]; };
Additional Information
- See also:
- gearSlotAmmoCountgearIDCAmmoCount
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Categories:
- Scripting Commands
- Introduced with Arma 2: Operation Arrowhead version 1.62
- Arma 2: Operation Arrowhead: New Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Command Group: Unit Inventory
- Command Group: GUI Control
- Arma 2: Scripting Commands
- Arma 3: Scripting Commands
- Take On Helicopters: Scripting Commands