enginesTorqueRTD: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments( \("local" or "global"\))?|Effects|Multiplayer Effects( \("local" or "global"\))?|Multiplayer Exe...)
m (Text replacement - "<h3 style='display:none'>Notes</h3> <dl class='command_description'> <!-- Note Section BEGIN --> <!-- Note Section END --> </dl> <h3 style='display:none'>Bottom Section</h3>" to "")
Line 27: Line 27:
}}
}}


<h3 style='display:none'>Notes</h3>
<dl class='command_description'>
<!-- Note Section BEGIN -->


<!-- Note Section END -->
</dl>
<h3 style='display:none'>Bottom Section</h3>


{{GameCategory|arma3|Scripting Commands}}
{{GameCategory|arma3|Scripting Commands}}
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]

Revision as of 10:40, 18 January 2021

Hover & click on the images for description

Description

Description:
Torque produced by engines in N·m (Newton*meter).
Advanced Helicopter Flight Model
For this command to have any effect, the Advanced Flight Model (AFM) has to be enabled. AFM status can be checked with difficultyEnabledRTD.
Groups:
RTD

Syntax

Syntax:
enginesTorqueRTD RTD_helicopter
Parameters:
RTD_helicopter: Object
Return Value:
Array

Examples

Example 1:
_UH80_E1 = (enginesTorqueRTD _UH80) select 0;//engine 1 Torque _UH80_E2 = (enginesTorqueRTD _UH80) select 1;//engine 2 Torque

Additional Information

See also:
isObjectRTDenginesIsOnRTDenginesRpmRTDweightRTDairDensityRTDwingsForcesRTD

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note