stopped: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame( +[0-9])?|Game [Vv]ersion( +[0-9])?|Game Version \(number surrounded by NO SPACES\)|Arguments in MP|MP[Aa]rg|Multiplayer Arguments( \("local" or "global"\))?|Effects|Execution|Effects...)
m (Text replacement - " <h3 style="display:none">Bottom Section</h3>" to "")
Line 21: Line 21:
}}
}}


<h3 style="display:none">Bottom Section</h3>
[[Category:Scripting Commands|STOPPED]]
[[Category:Scripting Commands|STOPPED]]
[[Category:Scripting Commands OFP 1.99|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands OFP 1.99|{{uc:{{PAGENAME}}}}]]

Revision as of 14:10, 18 January 2021

Hover & click on the images for description

Description

Description:
Check if unit is stopped by stop command.
Groups:
Unit Control

Syntax

Syntax:
Boolean = stopped unitName
Parameters:
unitName: Object
Return Value:
Boolean

Examples

Example 1:
? (stopped _loon1) : hint "Loon1 is stopped"

Additional Information

See also:
stop

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note