BIS fnc controlPoint getOwnerKey: Difference between revisions
| Lou Montana (talk | contribs) m (Text replacement - " *\| *([Cc]omments|COMMENTS|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments \("local" or "global"\)|Multiplayer Effects \("local" or "global"\)|Multiplayer Execution \("server" o...) | m (Text replacement - "<!--|eff= local-->" to "") | ||
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| |descr= Returns the key owner of given control point. | |descr= Returns the key owner of given control point. | ||
Revision as of 15:06, 18 January 2021
Description
- Description:
- Returns the key owner of given control point.
- Execution:
- call
- Groups:
- ControlPoint
Syntax
- Syntax:
- [controlPoint] call BIS_fnc_controlPoint_getOwnerKey
- Parameters:
- controlPoint: Object - The control point
- Return Value:
- Object - The key
Examples
- Example 1:
- _key = [controlPoint] call BIS_fnc_controlPoint_getOwnerKey;
Additional Information
- See also:
- BIS_fnc_controlPoint_isArrive BIS_fnc_controlPoint_compute BIS_fnc_controlPoint_computeOwnerKey BIS_fnc_controlPoint_setIsArrive
Notes
- 
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