switchAction: Difference between revisions

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m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame( +[0-9])?|Game [Vv]ersion( +[0-9])?|Game Version \(number surrounded by NO SPACES\)|Arguments in MP|MP[Aa]rg|Multiplayer Arguments( \("local" or "global"\))?|Effects|Execution|Effects...)
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| [[Nothing]]
| [[Nothing]]


|x1= <code>soldierOne [[switchAction]] "SitDown"</code>
|x1= <code>soldierOne [[switchAction]] "SitDown"</code>


| [[playAction]], [[playActionNow]], [[switchMove]]
| [[playAction]], [[playActionNow]], [[switchMove]]

Revision as of 18:12, 18 January 2021

Hover & click on the images for description

Description

Description:
When used on a person, the given action is started immediately (there is no transition). Use switchmove "" to switch back to the default movement if there is no transition back, otherwise the person may be stuck.
Groups:
Unit ControlAnimations

Syntax

Syntax:
soldier switchAction action
Parameters:
soldier: Object
action: String
Return Value:
Nothing

Examples

Example 1:
soldierOne switchAction "SitDown"

Additional Information

See also:
playActionplayActionNowswitchMove

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note