BIS fnc countdown: Difference between revisions
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| arma3 | |game1= arma3 | ||
|1.02 | |version1= 1.02 | ||
|gr1 = Missions | |gr1= Missions | ||
| Triggers a countdown. {{Informative| The '''initial''' countdown can be accessed via [[missionNamespace]] variable '''bis_fnc_countdown_time'''.<br>The initial value is either ''[[serverTime]] (if set globally) or [[time]] (if set locally) + timeInSeconds''. To return the left-over time see | |descr= Triggers a countdown. {{Informative|The '''initial''' countdown can be accessed via [[missionNamespace]] variable '''bis_fnc_countdown_time'''.<br>The initial value is either ''[[serverTime]] (if set globally) or [[time]] (if set locally) + timeInSeconds''. To return the left-over time see [[#Example_4|Example 4]].}} | ||
| [timeInSeconds,global] [[call]] '''BIS_fnc_countdown''' | |s1= [timeInSeconds, global] [[call]] '''BIS_fnc_countdown''' | ||
|p1= timeInSeconds - Can be:<br> | |p1= timeInSeconds - Can be:<br> | ||
[[Number]]: | * [[Number]]: | ||
* Any number to set the length of the countdown in seconds | ** Any number to set the length of the countdown in seconds | ||
* -1 to set the countdown to [[nil]] | ** -1 to set the countdown to [[nil]] | ||
* 0 to return the left-over time | ** 0 to return the left-over time | ||
[[Boolean]]: | *[[Boolean]]: | ||
* [[true]] to find out if countdown is active and if there is left-over time | ** [[true]] to find out if countdown is active and if there is left-over time | ||
|p2= global - [[Boolean]]: True to set it globally (Optional) Default: [[true]] | |p2= global - [[Boolean]]: True to set it globally (Optional) Default: [[true]] | ||
| | |r1=<nowiki/> | ||
* [[Number]]: | |||
** If set locally: [[time]] + timeInSeconds (Example 1)<br> | |||
** If set globally [[serverTime]] + timeInSeconds (Example 2) | |||
| | ** Returns -1 if countdown is set to [[nil]] (Example 3) | ||
** Return left-over time (Example 4) | |||
* [[Boolean]]: returns [[true]] when countdown is > 0 else [[false]] (see [[#Example_5|Example 5]]) | |||
|x1= <code>_initialCountDown = [50,[[false]]] [[call]] '''BIS_fnc_countDown'''; {{cc|Sets countdown to 50 seconds where function is executed}}</code> | |||
| | |x2= <code>_initialCountDown = [50] [[call]] '''BIS_fnc_countDown'''; {{cc|Sets countdown to 50 seconds globally}}</code> | ||
}} | |||
|x3= <code>[-1] [[call]] [[BIS_fnc_countdown]]; {{cc|Sets ''BIS_fnc_countdown_time'' to [[nil]]}}</code> | |||
|x4= <code>_timeLeft = [0] [[call]] [[BIS_fnc_countdown]]; {{cc|Returns the left over-time}}</code> | |||
[[ | |x5= <code>_isTimeLeft = <noWiki>[</noWiki>[[true]]] [[call]] [[BIS_fnc_countdown]]; {{cc|Returns [[true]] if countdown is greater 0}}</code> | ||
[[ | }} |
Revision as of 18:49, 29 January 2021
Description
Syntax
- Syntax:
- [timeInSeconds, global] call BIS_fnc_countdown
- Parameters:
- timeInSeconds - Can be:
- global - Boolean: True to set it globally (Optional) Default: true
- Return Value:
Examples
- Example 1:
_initialCountDown = [50,false] call BIS_fnc_countDown; // Sets countdown to 50 seconds where function is executed
- Example 2:
_initialCountDown = [50] call BIS_fnc_countDown; // Sets countdown to 50 seconds globally
- Example 3:
[-1] call BIS_fnc_countdown; // Sets BIS_fnc_countdown_time to nil
- Example 4:
_timeLeft = [0] call BIS_fnc_countdown; // Returns the left over-time
- Example 5:
_isTimeLeft = [true] call BIS_fnc_countdown; // Returns true if countdown is greater 0
Additional Information
- See also:
- See also needed
Notes
-
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