switchMove: Difference between revisions

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| [[:Operation_Flashpoint:_Moves_List|List of moves in Operation Flashpoint: Resistance]] |= See also
| [[:Armed_Assault:_Moves_List|List of moves in Armed Assault]]<br />[[:Operation_Flashpoint:_Moves_List|List of moves in Operation Flashpoint: Resistance]] |= See also


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Revision as of 14:41, 30 November 2006

Hover & click on the images for description

Description

Description:
When used on a person, the given move is started immediately (there is no transition). Use switchmove "" to switch back to the default movement if there is no transition back, otherwise the person may be stuck.
Groups:
Uncategorised

Syntax

Syntax:
soldier switchmove movename
Parameters:
soldier: Object
movename: String
Return Value:
Nothing

Examples

Example 1:
loon1 switchMove "FXStandDip" 

Additional Information

See also:
List of moves in Armed Assault
List of moves in Operation Flashpoint: Resistance

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

For a smooth transition use playMove. This command must be executed after mission start. If you place it into init.sqs or in the Init field of some unit, it will not work. Just add a little delay (~0.001) and then place the command.

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