BIS fnc startLoadingScreen: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "|= Game version " to " ") |
Lou Montana (talk | contribs) m (Text replacement - " " to " ") |
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| [[BIS_fnc_endLoadingScreen]], [[startLoadingScreen]], [[endLoadingScreen]] | | [[BIS_fnc_endLoadingScreen]], [[startLoadingScreen]], [[endLoadingScreen]] | ||
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[[Category:Functions|{{uc:startLoadingScreen}}]] | [[Category:Functions|{{uc:startLoadingScreen}}]] | ||
[[Category:{{Name|arma3}}: Functions|{{uc:startLoadingScreen}}]] | [[Category:{{Name|arma3}}: Functions|{{uc:startLoadingScreen}}]] |
Revision as of 23:38, 31 January 2021
Description
- Description:
- Description needed
- Execution:
- call
- Groups:
- Systems
Syntax
- Syntax:
- Syntax needed
- Parameters:
- screenId: String - screen ID, will be used in BIS_fnc_endLoadingScreen
- layout: String - loading text. has no effect in Arma 3
- Return Value:
- Return value needed
Examples
- Example 1:
["myLoadingScreen", "Loading… wait for my splendid™ mission!"] call BIS_fnc_startLoadingScreen; uiSleep 3; "myLoadingScreen" call BIS_fnc_endLoadingScreen;
Additional Information
- See also:
- See also needed
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note