BIN fnc scanTX: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "| arma3" to "|game1= arma3")
m (Text replacement - "\[\[Category:\{\{Name\|arma3\}\}: Functions\|\{\{uc:[a-z A-Z]*\}\}]]" to "")
Line 34: Line 34:
|x1=
|x1=
}}
}}
[[Category:{{Name|arma3}}: Functions|{{uc:scanTX}}]]

Revision as of 19:07, 1 February 2021

Hover & click on the images for description

Description

Description:
/*
		Killzone_Kid

	Description:
		Intersects current scan polygon (or map square if no scan exists) with triangle originated from RX position
		and returns the triangle

	Parameter(s):
		0: STRING - scan name
		1: ARRAY (Optional) - RX position. Default: position player

	Returns:
		ARRAY - triangle used for intersection
		
	Example:
		["MyScan", position player] call BIN_fnc_scanTX
*/

Template:placeholder
enoch icon ca.png
This content is exclusive to the Arma 3 Contact Expansion.
Execution:
call
Groups:
TXScan

Syntax

Syntax:
Syntax needed
Return Value:
Return value needed

Examples

Examples:
Example needed

Additional Information

See also:
See also needed

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note