captive: Difference between revisions

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[[Category:Scripting Commands|CAPTIVE]]
 
[[Category:Scripting Commands OFP 1.99|CAPTIVE]]
[[Category:Scripting Commands OFP 1.99|CAPTIVE]]
[[Category:Scripting Commands OFP 1.96|CAPTIVE]]
[[Category:Scripting Commands OFP 1.96|CAPTIVE]]

Revision as of 01:32, 5 February 2021

Hover & click on the images for description

Description

Description:
Description needed
Groups:
Object ManipulationSides

Syntax

Syntax:
Syntax needed
Parameters:
object: Object - unit or vehicle
Return Value:
Return value needed

Examples

Example 1:
if (captive _general) then { removeAllWeapons _general; };

Additional Information

See also:
See also needed

Notes

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