addPrimaryWeaponItem: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "{{Command " to "{{RV|type=command ") |
m (Text replacement - " {{GameCategory|arma3|New Scripting Commands}} {{GameCategory|arma3|Scripting Commands}} {{uc:{{PAGENAME}}}} " to "") |
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| [[addWeaponItem]], [[removePrimaryWeaponItem]], [[removeAllPrimaryWeaponItems]], [[addSecondaryWeaponItem]], [[addHandgunItem]], [[addBinocularItem]], [[weaponsItems]], [[handgunItems]], [[primaryWeaponItems]], [[secondaryWeaponItems]], [[binocularItems]] | | [[addWeaponItem]], [[removePrimaryWeaponItem]], [[removeAllPrimaryWeaponItems]], [[addSecondaryWeaponItem]], [[addHandgunItem]], [[addBinocularItem]], [[weaponsItems]], [[handgunItems]], [[primaryWeaponItems]], [[secondaryWeaponItems]], [[binocularItems]] | ||
}} | }} | ||
<!-- CONTINUE Notes --> | <!-- CONTINUE Notes --> |
Revision as of 14:31, 15 February 2021
Description
- Description:
- Description needed
- Groups:
- Unit Inventory
Syntax
- Syntax:
- Syntax needed
- Parameters:
- unit: Object
- item: String
- Return Value:
- Return value needed
Examples
- Example 1:
player addPrimaryWeaponItem "muzzle_snds_H";
Additional Information
- See also:
- See also needed
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on June 22, 2014 - 23:08 (UTC)
- SilentSpike
- If the item being added is not supported by the unit's weapon then the command will simply fail silently. The item is also not added to the unit's inventory in such a case.