setMimic: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "<dt class="note">([^<>]+) " to "<dt class="note">$1</dt> ") |
Lou Montana (talk | contribs) m (Text replacement - "\| *((\[\[[a-zA-Z0-9_ |()]+\]\],? ?)+) * \}\}" to "|seealso= $1 }}") |
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|x1= <code>_soldier1 [[setMimic]] "hurt";</code> | |x1= <code>_soldier1 [[setMimic]] "hurt";</code> | ||
| [[setIdentity]], [[setFace]], [[setFaceAnimation]], [[enableMimics]], [[setRandomLip]] | |seealso= [[setIdentity]], [[setFace]], [[setFaceAnimation]], [[enableMimics]], [[setRandomLip]] | ||
}} | }} | ||
Revision as of 00:01, 17 February 2021
Description
- Description:
- Description needed
- Groups:
- Object ManipulationUnit Identity
Syntax
- Syntax:
- Syntax needed
- Parameters:
- person: Object
- mimic: String - can be one of:
Before Arma 2 OA v1.6x Since Arma 2 OA v1.6x - "Default"
- "Normal"
- "Smile"
- "Hurt"
- "Ironic"
- "Sad"
- "Cynic"
- "Surprised"
- "Agresive"sic
- "Angry"
- "neutral"
- "dead"
- "danger"
- "hurt"
- "aware"
- "safe"
- "combat"
- "unconscious"
- Return Value:
- Return value needed
Examples
- Example 1:
_soldier1 setMimic "hurt";
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on Jan 19, 2010 - 15:30 (CEST)
- Lou Montana
- Not working in Arma 2 1.05.
Categories:
- Stubs
- Scripting Commands
- Command Group: Object Manipulation
- Command Group: Unit Identity
- Scripting Commands: Local Effect
- Scripting Commands OFP 1.46
- Scripting Commands OFP 1.96
- Scripting Commands OFP 1.99
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 3: Scripting Commands
- Take On Helicopters: Scripting Commands