BIS fnc bloodEffect: Difference between revisions
| m (Text replacement - "\[\[[cC]ategory:\{\{Name\|arma3\}\}: [fF]unctions\|\{\{uc:[a-z A-Z_]*\}\}\]\]" to "") | Lou Montana (talk | contribs)  m (Text replacement - "\| *((\[\[[a-zA-Z0-9_ :\\\-\/|()]+\]\],? ?)+) * \}\}" to "|seealso= $1 }}") | ||
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| |x1= <code>[10] call '''BIS_fnc_bloodEffect'''; // Adds the blood effect for 10 (milli)seconds.</code> | |x1= <code>[10] call '''BIS_fnc_bloodEffect'''; // Adds the blood effect for 10 (milli)seconds.</code> | ||
| | [[BIS_fnc_indicateBleeding]] | |seealso= [[BIS_fnc_indicateBleeding]] | ||
| }} | }} | ||
Revision as of 00:23, 17 February 2021
Description
- Description:
- Description needed
- Execution:
- call
- Groups:
- Feedback
Syntax
- Syntax:
- Syntax needed
- Parameters:
- Number - Duration in (milli?)seconds in which effect should be visible.
- Return Value:
- Return value needed
Examples
- Example 1:
- [10] call BIS_fnc_bloodEffect; // Adds the blood effect for 10 (milli)seconds.
Additional Information
- See also:
- BIS_fnc_indicateBleeding
Notes
- 
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
 Only post proven facts here! Add Note
