BIS fnc disableSaving: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "\[\[[cC]ategory:\{\{Name\|arma3\}\}: [fF]unctions\|\{\{uc:[a-z A-Z_]*\}\}\]\]" to "")
m (Text replacement - "\| *((\[\[[a-zA-Z0-9_ :\\\-\/|()]+\]\],? ?)+) * \}\}" to "|seealso= $1 }}")
Line 17: Line 17:
|x1= <code>"savingID" [[call]] [[BIS_fnc_disableSaving]];</code>
|x1= <code>"savingID" [[call]] [[BIS_fnc_disableSaving]];</code>


| [[BIS_fnc_enableSaving]], [[saveGame]], [[BIS_fnc_saveGame]], [[loadGame]]
|seealso= [[BIS_fnc_enableSaving]], [[saveGame]], [[BIS_fnc_saveGame]], [[loadGame]]
}}
}}

Revision as of 00:26, 17 February 2021

Hover & click on the images for description

Description

Description:
Description needed
Execution:
call
Groups:
Missions

Syntax

Syntax:
Syntax needed
Parameters:
id: String - Unique id to be used with BIS_fnc_enableSaving
Return Value:
Return value needed

Examples

Example 1:
"savingID" call BIS_fnc_disableSaving;

Additional Information

See also:
BIS_fnc_enableSavingsaveGameBIS_fnc_saveGameloadGame

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note