setCamShakeParams: Difference between revisions
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Revision as of 11:44, 28 February 2021
Description
- Description:
- Description needed
- Groups:
- Camera Control
Syntax
- Syntax:
- Syntax needed
- Parameters:
- posCoef: Number - Strength of positional movement (how far the whole position can change in X,Y&Z), should not be bigger than .1, or the camera might move into, or behind, the player
- vertCoef: Number - Strength of vertical camera pan (up/down), practical range: 0-10
- horzCoef: Number - Strength of horizontal camera pan (left/right), practical range: 0-10
- bankCoef: Number - Strength of camera tilt/bank, practical range: 0-20
- interpolation: Boolean - If true, then transitions in the different shaking directions will be smoother
- Return Value:
- Return value needed
Examples
- Example 1:
setCamShakeParams [0.1, 1, 1, 1, true];
Additional Information
Notes
-
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Only post proven facts here! Add Note