saveVar: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - " <dd class="notedate">" to " <dt><dt> <dd class="notedate">")
m (Text replacement - "<!-- Note Section [A-Z]+ --> " to "")
Line 19: Line 19:


<dl class="command_description">
<dl class="command_description">
<!-- Note Section BEGIN -->
<dt><dt>
<dt><dt>
<dd class="notedate">Posted on January 28, 2009 - 22:56 (CET)</dd>
<dd class="notedate">Posted on January 28, 2009 - 22:56 (CET)</dd>
Line 25: Line 24:
<dd class="note">If you try to saveVar a vehicle saved in your variable (SavedVars = [Car1]; saveVar "SavedVars"), then Car1 will not be properly "saved", refering to ObjNull if you try to use it in subsequent missions, even if a vehicle with the same vehicle varname exists. To get around this, save the vehicle's varname as a string (SavedVars = [str(Car1)]) and then when you need it just use call compile to "unstring" the varname (_car = call compile (SavedVars select 0);).
<dd class="note">If you try to saveVar a vehicle saved in your variable (SavedVars = [Car1]; saveVar "SavedVars"), then Car1 will not be properly "saved", refering to ObjNull if you try to use it in subsequent missions, even if a vehicle with the same vehicle varname exists. To get around this, save the vehicle's varname as a string (SavedVars = [str(Car1)]) and then when you need it just use call compile to "unstring" the varname (_car = call compile (SavedVars select 0);).


<!-- Note Section END -->
</dl>
</dl>



Revision as of 00:41, 6 April 2021

Hover & click on the images for description

Description

Description:
Description needed
Groups:
Variables

Syntax

Syntax:
Syntax needed
Parameters:
varname: String
Return Value:
Return value needed

Examples

Example 1:
saveVar "varOne"

Additional Information

See also:
See also needed

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Posted on January 28, 2009 - 22:56 (CET)
Wolfrug
If you try to saveVar a vehicle saved in your variable (SavedVars = [Car1]; saveVar "SavedVars"), then Car1 will not be properly "saved", refering to ObjNull if you try to use it in subsequent missions, even if a vehicle with the same vehicle varname exists. To get around this, save the vehicle's varname as a string (SavedVars = [str(Car1)]) and then when you need it just use call compile to "unstring" the varname (_car = call compile (SavedVars select 0);).