get3DENIconsVisible: Difference between revisions
| m (Text replacement - "{{GameCategory|arma3|New Scripting Commands}} {{GameCategory|arma3|Scripting Commands}} {{uc:{{PAGENAME}}}}" to "") | m (formatting) | ||
| Line 1: | Line 1: | ||
| {{RV|type=command | {{RV|type=command | ||
| |arma3 | |game1= arma3 | ||
| |1.56 | |version1= 1.56 | ||
| |gr1= Eden Editor | |gr1= Eden Editor | ||
| |  | |descr= Gets visibility state of [[Eden Editor]] icons. | ||
| | '''get3DENIconsVisible''' | |s1= '''get3DENIconsVisible''' | ||
| | [[Array]]  | |||
| * showScene: [[Boolean]] -  | |r1= [[Array]] -  In format [showMap, showScene] | ||
| * showMap : [[Boolean]] -  | * showScene: [[Boolean]] - Visibility in the scene | ||
| * showMap : [[Boolean]] - Visibility in the map | |||
| |x1= <code>[[if]] ([[get3DENIconsVisible]] [[select]] 0) [[then]] {[[hint]] "Icons are visible in the map.";};</code> | |x1= <code>[[if]] ([[get3DENIconsVisible]] [[select]] 0) [[then]] {[[hint]] "Icons are visible in the map.";};</code> | ||
| |   | |seealso= [[set3DENIconsVisible]] [[set3DENLinesVisible]] [[get3DENLinesVisible]] | ||
| [[set3DENIconsVisible]] | |||
| [[set3DENLinesVisible]] | |||
| [[get3DENLinesVisible]] | |||
| }} | }} | ||
Revision as of 10:42, 19 May 2021
Description
- Description:
- Gets visibility state of Eden Editor icons.
- Groups:
- Eden Editor
Syntax
- Syntax:
- get3DENIconsVisible
- Return Value:
- Array - In format [showMap, showScene]
Examples
- Example 1:
- if (get3DENIconsVisible select 0) then {hint "Icons are visible in the map.";};
Additional Information
Notes
- 
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
 Only post proven facts here! Add Note
 
	