addUniform: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\| *((\[\[.*\]\],? ?)+) * \}\}" to "|seealso= $1 }}") |
Lou Montana (talk | contribs) m (Some wiki formatting) |
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{{RV|type=command | {{RV|type=command | ||
| arma3 | |game1= arma3 | ||
|version1= 0.50 | |||
|0.50 | |||
|arg= global | |arg= global | ||
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|gr1= Unit Inventory | |gr1= Unit Inventory | ||
| Create a new uniform and try to link it into uniform slot (given uniform has to be supported by allowedUniforms list of target soldier). To check if uniform is allowed use [[isUniformAllowed]] and to force | |descr= Create a new uniform and try to link it into uniform slot (given uniform has to be supported by allowedUniforms list of target soldier). | ||
{{Feature | informative | To check if a uniform is allowed use [[isUniformAllowed]], and to force an incompatible uniform use [[forceAddUniform]].}} | |||
| unit | |s1= unit [[addUniform]] type | ||
|p1= unit: [[Object]] | |p1= unit: [[Object]] | ||
Line 19: | Line 19: | ||
|p2= type: [[String]] | |p2= type: [[String]] | ||
| [[Nothing]] | |r1= [[Nothing]] | ||
|x1= <code>_unit [[addUniform]] "U_B_CombatUniform_mcam"; | |x1= <code>_unit [[addUniform]] "U_B_CombatUniform_mcam";</code> | ||
</code> | |||
|seealso= [[forceAddUniform]], [[isUniformAllowed]], [[removeUniform]], [[uniform]] | |seealso= [[forceAddUniform]], [[isUniformAllowed]], [[removeUniform]], [[uniform]] | ||
}} | }} |
Revision as of 15:13, 9 June 2021
Description
- Description:
- Create a new uniform and try to link it into uniform slot (given uniform has to be supported by allowedUniforms list of target soldier).
- Groups:
- Unit Inventory
Syntax
- Syntax:
- unit addUniform type
- Parameters:
- unit: Object
- type: String
- Return Value:
- Nothing
Examples
- Example 1:
_unit addUniform "U_B_CombatUniform_mcam";
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note