BIS fnc moduleRespawnInventory: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "{{placeholder}}" to "{{Wiki|placeholder}}")
m (Text replacement - "\{\{RV\|type=function \| *arma ?3 * \| *([0-9]\.[0-9]{2}) * \|gr1=(.*) \|gr2=(.*) \| <pre>\/\*" to "{{RV|type=function |game1= arma3 |version1= $1 |gr1=$2 |gr2=$3 |descr= <pre>/*")
Line 1: Line 1:
{{RV|type=function
{{RV|type=function


| arma3
|game1= arma3
 
|version1= 1.00
|1.00


|gr1= Respawn
|gr1= Respawn
Line 9: Line 8:
|gr2= Modules
|gr2= Modules


| <pre>/*
|descr= <pre>/*


Description:
Description:

Revision as of 19:47, 9 June 2021

Hover & click on the images for description

Description

Description:
/*

	Description:
	Set respawn loadouts a curator can assign to players

	Parameter(s):
		0: OBJECT - curator logic
		1: BOOL - true to make all loadouts availale, false to base them on units the curator can place

	Returns:
	BOOL
*/
🏗
Placeholder description extracted from the function header by BIS_fnc_exportFunctionsToWiki.
Execution:
call
Groups:
RespawnModules

Syntax

Syntax:
Syntax needed
Return Value:
Return value needed

Examples

Examples:
Example needed

Additional Information

See also:
See also needed

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note