publicVariableServer: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " {{uc:{{PAGENAME}}}}" to "") |
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|gr2= Variables | |gr2= Variables | ||
| Send the variable value to the server - same limitations regarding variable type as [[publicVariable#Description|publicVariable]]. | | Send the variable value to the server - same limitations regarding variable type as [[publicVariable#Description|publicVariable]]. {{Feature|arma3|In Arma 3 it is possible to broadcast [[nil]] value}} | ||
{{Feature|arma3|In Arma 3 it is possible to broadcast [[nil]] value}} | |||
| '''publicVariableServer''' varName | | '''publicVariableServer''' varName |
Revision as of 20:35, 9 June 2021
Description
- Description:
- Description needed
- Groups:
- MultiplayerVariables
Syntax
- Syntax:
- Syntax needed
- Parameters:
- varName: String
- Return Value:
- Return value needed
Examples
- Example 1:
publicVariableServer "CTFscoreOne";
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on 24 Aug, 2012
- Kylania
-
publicVariableServer (run on client)
publicVariableClient (run on server)
Publishers the variable (name as STRING) to the server only. Useful when you want to synchronize a variable with the server but not any other clients. - Rocket