gearSlotData: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "\|" to "|")
m (Text replacement - " +" to " ")
Line 38: Line 38:
     ];
     ];
}];
}];


for "_i" from 107 to 145 do {
for "_i" from 107 to 145 do {
Line 52: Line 51:
|seealso= [[gearSlotAmmoCount]], [[gearIDCAmmoCount]]
|seealso= [[gearSlotAmmoCount]], [[gearIDCAmmoCount]]
}}
}}


{{GameCategory|arma2|Scripting Commands}}
{{GameCategory|arma2|Scripting Commands}}
{{GameCategory|arma3|Scripting Commands}}
{{GameCategory|arma3|Scripting Commands}}
{{GameCategory|tkoh|Scripting Commands}}
{{GameCategory|tkoh|Scripting Commands}}

Revision as of 23:07, 10 June 2021

Hover & click on the images for description

Description

Description:
Description needed
Groups:
Unit InventoryGUI Control

Syntax

Syntax:
Syntax needed
Parameters:
control: Control - CT_ITEMSLOT 103
Return Value:
String

Examples

Example 1:
Open any ammobox and click by any gear slots
private "_dspl";
disableSerialization;

waitUntil {
    _dspl = findDisplay 106;
    ! isNull _dspl;
};

uiNamespace setVariable ["/VDMJ/RscDisplayGear/SlotDataEH", {
    _self = _this select 0;
    _weaponName = gearSlotData _self;
    _conf = configFile >> _confSection >> _weaponName;
    _name = getText(_conf >> "displayName");
    _desc = getText(_conf >> "Library" >> "libTextDesc");
    _image = getText(_conf >> "picture");
    hint parseText format[
        '<t size="1.3" align="center" shadow="true" shadowColor="#000000">%1</t><br><img image="%2" size="6" align="center" /><br>%3<br>%4',
        _name, _image, _desc
    ];
}];

for "_i" from 107 to 145 do {
    _dspl displayCtrl _i ctrlAddEventHandler ["ButtonClick",
        format [
            '_confSection = "%1"; _this call (uiNamespace getVariable "/VDMJ/RscDisplayGear/SlotDataEH");',
            if( _i >= 109 && _i <= 129 ) then { "CfgMagazines" } else { "CfgWeapons" }
        ]
    ];
};

Additional Information

See also:
gearSlotAmmoCountgearIDCAmmoCount

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note