gearSlotData: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\|" to "|") |
Lou Montana (talk | contribs) m (Text replacement - " +" to " ") |
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]; | ]; | ||
}]; | }]; | ||
for "_i" from 107 to 145 do { | for "_i" from 107 to 145 do { | ||
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|seealso= [[gearSlotAmmoCount]], [[gearIDCAmmoCount]] | |seealso= [[gearSlotAmmoCount]], [[gearIDCAmmoCount]] | ||
}} | }} | ||
{{GameCategory|arma2|Scripting Commands}} | {{GameCategory|arma2|Scripting Commands}} | ||
{{GameCategory|arma3|Scripting Commands}} | {{GameCategory|arma3|Scripting Commands}} | ||
{{GameCategory|tkoh|Scripting Commands}} | {{GameCategory|tkoh|Scripting Commands}} |
Revision as of 23:07, 10 June 2021
Description
- Description:
- Description needed
- Groups:
- Unit InventoryGUI Control
Syntax
- Syntax:
- Syntax needed
- Parameters:
- control: Control - CT_ITEMSLOT 103
- Return Value:
- String
Examples
- Example 1:
- Open any ammobox and click by any gear slots
private "_dspl"; disableSerialization; waitUntil { _dspl = findDisplay 106; ! isNull _dspl; }; uiNamespace setVariable ["/VDMJ/RscDisplayGear/SlotDataEH", { _self = _this select 0; _weaponName = gearSlotData _self; _conf = configFile >> _confSection >> _weaponName; _name = getText(_conf >> "displayName"); _desc = getText(_conf >> "Library" >> "libTextDesc"); _image = getText(_conf >> "picture"); hint parseText format[ '<t size="1.3" align="center" shadow="true" shadowColor="#000000">%1</t><br><img image="%2" size="6" align="center" /><br>%3<br>%4', _name, _image, _desc ]; }]; for "_i" from 107 to 145 do { _dspl displayCtrl _i ctrlAddEventHandler ["ButtonClick", format [ '_confSection = "%1"; _this call (uiNamespace getVariable "/VDMJ/RscDisplayGear/SlotDataEH");', if( _i >= 109 && _i <= 129 ) then { "CfgMagazines" } else { "CfgWeapons" } ] ]; };
Additional Information
- See also:
- gearSlotAmmoCountgearIDCAmmoCount
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note