BIS fnc respawnRounds: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\{\{RV\|type=function \| *arma ?3 * \| *([0-9]\.[0-9]{2}) * \|gr1=(.*) \| <pre>\/\*" to "{{RV|type=function |game1= arma3 |version1= $1 |gr1=$2 |descr= <pre>/*") |
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|s1= <!-- [] call [[BIS_fnc_respawnRounds]]; --> | |s1= <!-- [] call [[BIS_fnc_respawnRounds]]; --> | ||
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[[Category:{{Name|arma3}}: Functions|{{uc:respawnRounds}}]] | [[Category:{{Name|arma3}}: Functions|{{uc:respawnRounds}}]] |
Revision as of 23:14, 10 June 2021
Description
- Description:
/* Description: Disable respawn until players of only one side (including its allies) remains, then respawn everyone at once. When "Rounds" respawn is used by only one side, wait until all its players are dead. Parameter(s): BOOL - true to force round end SIDE - use any side to return side affected by round system (based on description.ext respawnTemplates settings) ARRAY - empty array to return if a round is still on (players of more than one involved faction are alive) */
- Execution:
- call
- Groups:
- Respawn
Syntax
- Syntax:
- Syntax needed
- Return Value:
- Return value needed
Examples
- Examples:
- Example needed
Additional Information
- See also:
- See also needed
Notes
-
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