BIS fnc startLoadingScreen: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " +" to " ") |
Lou Montana (talk | contribs) m (Text replacement - " \| *(\[[a-zA-Z,. ]*\] call ('''|\[\[)?BI(N|S)_fnc_[a-zA-Z]+('''|\]\])?) * \|p1=" to " |s1=$1 |p1=") |
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| Register a loading screen. Start the loading when it is the first one registered. | | Register a loading screen. Start the loading when it is the first one registered. | ||
| [screenId, layout] call [[BIS_fnc_startLoadingScreen]] | |s1=[screenId, layout] call [[BIS_fnc_startLoadingScreen]] | ||
|p1= screenId: [[String]] - screen ID, will be used in [[BIS_fnc_endLoadingScreen]] | |p1= screenId: [[String]] - screen ID, will be used in [[BIS_fnc_endLoadingScreen]] |
Revision as of 15:56, 12 June 2021
Description
- Description:
- Description needed
- Execution:
- call
- Groups:
- Systems
Syntax
- Syntax:
- [screenId, layout] call BIS_fnc_startLoadingScreen
- Parameters:
- screenId: String - screen ID, will be used in BIS_fnc_endLoadingScreen
- layout: String - loading text. has no effect in Arma 3
- Return Value:
- Boolean - true when registered
Examples
- Example 1:
["myLoadingScreen", "Loading… wait for my splendid™ mission!"] call BIS_fnc_startLoadingScreen; uiSleep 3; "myLoadingScreen" call BIS_fnc_endLoadingScreen;
Additional Information
Notes
-
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