nextWeatherChange: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " \{\{GameCategory *\| *arma1 *\| *(New )?Scripting Commands\}\}" to "") |
Lou Montana (talk | contribs) m (Text replacement - " \| *('''[a-zA-Z0-9]+''') \|r1=" to " \|s1= $1 |r1=") |
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When a weather change finishes, the game engine will automatically generate a new random weather change over a realistic time period (minimum of 90 minutes). | When a weather change finishes, the game engine will automatically generate a new random weather change over a realistic time period (minimum of 90 minutes). | ||
| '''nextWeatherChange''' | \|s1= '''nextWeatherChange''' | ||
|r1= [[Number]] | |r1= [[Number]] |
Revision as of 15:41, 13 June 2021
Description
- Description:
- Description needed
- Multiplayer:
- Each client and the server can have differing weather.
- Groups:
- Environment
Syntax
- Syntax:
- nextWeatherChange
- Return Value:
- Number
Examples
- Example 1:
_seconds = nextWeatherChange;
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note