getCalculatePlayerVisibilityByFriendly: Difference between revisions

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m (Text replacement - "\| *(( \[\[[a-zA-Z0-9]+\]\])+) \}\}" to "|seealso= $1 }}")
m (Text replacement - " \| *('''[a-zA-Z0-9]+''') \|r1=" to " \|s1= $1 |r1=")
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| Returns [[true]] if visibility of [[player]] by friendly units is calculated.
| Returns [[true]] if visibility of [[player]] by friendly units is calculated.


| '''getCalculatePlayerVisibilityByFriendly'''
\|s1= '''getCalculatePlayerVisibilityByFriendly'''


|r1=[[Boolean]] - [[true]] visibility is calculated, [[false]] if not
|r1=[[Boolean]] - [[true]] visibility is calculated, [[false]] if not

Revision as of 15:41, 13 June 2021

Hover & click on the images for description

Description

Description:
Description needed
Groups:
System

Syntax

Syntax:
getCalculatePlayerVisibilityByFriendly
Return Value:
Boolean - true visibility is calculated, false if not

Examples

Example 1:
_isCalculated = getCalculatePlayerVisibilityByFriendly;

Additional Information

See also:
calculatePlayerVisibilityByFriendly

Notes

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