ctrlActivate: Difference between revisions
Lou Montana (talk | contribs) m (Text replacement - " \{\{GameCategory *\| *arma1 *\| *(New )?Scripting Commands\}\}" to "")  | 
				Lou Montana (talk | contribs)  m (Text replacement - "\| *(arg|eff|mp|serverExec|gr[0-9]) *= *(.*) * *\|([^=]{12})" to "|$1=$2  |descr=$3")  | 
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|gr1= GUI Control  | |gr1= GUI Control  | ||
| Launch actions attached to given (button based) control. <br>    | |descr= Launch actions attached to given (button based) control. <br>    | ||
Command only triggers '''action''' entry described in control config and engine-based actions (cancel or ok codes) and will not trigger button related [[User_Interface_Event_Handlers|User Interface Event Handlers]].<br>  | Command only triggers '''action''' entry described in control config and engine-based actions (cancel or ok codes) and will not trigger button related [[User_Interface_Event_Handlers|User Interface Event Handlers]].<br>  | ||
Command ignores control disabled state. (Example 2)  | Command ignores control disabled state. (Example 2)  | ||
Revision as of 20:58, 13 June 2021
Description
- Description:
 - Launch actions attached to given (button based) control. 
Command only triggers action entry described in control config and engine-based actions (cancel or ok codes) and will not trigger button related User Interface Event Handlers.
Command ignores control disabled state. (Example 2) - Groups:
 - GUI Control
 
Syntax
Examples
- Example 1:
 ctrlActivate _control- Example 2:
 _control ctrlEnable false; ctrlActivate _control; // Action fired.
Additional Information
- See also:
 - allControlsallDisplayscontrolsGroupCtrlctrlDeletectrlModelctrlSetModelctrlPositionctrlSetPositionctrlClassNamectrlModelScalectrlSetModelScalectrlModelDirAndUpctrlSetModelDirAndUpdisplayParent
 
Notes
- 
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note